Select the demo in the scenario, and rotate 90 degrees on the x axis and move the layer floor position.Now lock the ECW (effects of window command).Now return to the publication of the hand in the editing window, and set Particle World in the way that you want it to look.Select the demo in the scenario and add the grid to the solid as a temporary reference (you'll remove the effect later).Now that ELAT is installation add Particle world to the top layer in your main computer.Lock the compose window from left with the first selected composition.The right model the pre-comp selected window lock.Release the mouse button when the side of the composition window lights up with a trapeze.Click just to the left of the tab of the Composition window, and then drag it to the left side of the composition window.Right-click in the composition window, and then select new Viewer.Implement ETLAT (change this look here) by:.Turn in the Transformations of the collapse on the pre-comp layer in the Comp hand.Before composing the layer of ground moving all the attributes and opening the demo.Create your publication with a single layer for Particle World and another layer to speak.Here's a way to position the floor while looking at the grid: Is there something I can do to make the grid do you want then? I click on and the grid disappears again. When I click on the layer of world of particles, the grid remains hidden until I click on its "fx" in the dialog box controls effects. I created a camera layer, but when I click on the camera, the CC particle grid disappears. I want to use the function of the grid so that I can align in perspective with a street. I'm having a problem with CC Particle World in CS5.